July Update // Balancing & Additions

Minecraft

Out with the old in with the new.

Writing off Mending

For quite awhile now mending has been an issue in Minecraft creating no need to obtain more loot beyond your main set of tools and a spare. Collecting is fun but we have found that collections often collect dust instead. As of today, we have removed mending from most items. It can still be applied to Elytra so don't worry its not ruined entirely but being able to apply it to items has been removed entirely. Our custom loot does drop mending still but it only appears on higher rarity items. 

In order to balance this massive change we have reworked how repairing tools works as well as the experience economy. The main way to repair tools is doing it by hand the normal way using the item of question and its repair item, i.e. an iron sword can be repaired with another iron sword or iron ingots. This will apply a "Forged" enchantment onto the item which counts how many times it has been repaired. For each repair the experience cost increases. Forged I is one level, Forged X is ten levels. It caps out at 30 and from there it will always cost 30 levels to repair.

Experience Economy
With the mending change we have slightly adjusted how experience works as well. The only major change is that if you are level 30 or higher, you actually keep your experience upon death, only being panelized 20% of what you had before dying. If you are below level 30, you will lose it all just like vanilla Minecraft. This should allow players to collect levels for our new Forged mechanic for their favorite tools. This may be tweaked in the future but this is the general system we would like to have in place.

Cosmetics
We have been cooking up something unique to our server and our server alone. We have developed custom capes for our players to wear in vanilla Minecraft. These are available in the codex cosmetics menu. Upon verifying your account on this website you will receive a free cape to use on our server to show you signed up. As time goes by we will implement these to be drop rewards for completing dungeons or achieving things on our server. Some may appear in the Battle-Pass where as some may be hidden or even unique. These do take quite a bit of time to texture and implement but we will definitely be rolling our more capes as time goes on so start collecting now! Please note these capes are specific to this server ONLY. If you earn a cape on our server it will not transfer elsewhere!

Stat-Trak
Since we are reworking how tools work we have also added a kill counter for all weapons. It can be applied in our new cosmetics menu. Depending on the type of weapon it is or if it is from a crate, the cost varies.
Vanilla Costs
  • Wooden: $10,000
  • Stone: $25,000
  • Golden: $50,000
  • Copper: $50,000
  • Iron: $50,000
  • Diamond: $100,000
  • Netherite: $250,000
  • Trident: $500,000
  • Mace: $500,000
Crate Item Costs
  • Common: $50,000
  • Uncommon: $100,000
  • Rare: $250,000
  • Epic: $500,000
  • Legendary: $1,000,000
  • Pearlescent: $2,500,000
  • Contraband: $5,000,000

Please give us your feedback on these changes and report any bugs you may find during your experience on the server!

— The Hidden Uprising Team